![]() According to the character's favourite weapon lines, Reverend Alberts and Rae Higgins are both the Field Medics of the team.It's damage is the same, but it's stopping power is less for the primary attack, and more for the alternate attack. The Scalpel is the only Perk Knife that has different stats than the others.He would use the minigun at range, while the melee attack would be used if someone got next to him. He has two attacks minigun firing and a melee attack. The Gunpound is a modified Fleshpound whos left hand replaced with a minigun. Advantages Powerful up close Able to penetrate multiple enemies with the Support Specialist perk Has the ability to knock back larger enemies Disadvantages Only stores up to 12 shells at once Ammo drains fast if not properly conserved Long reload times Ineffective at. The Gunpound (or Fleshpound Range) is an unused enemy found in Killing Floor 2.5s files. It can be found laying on the ground or bought from the Trader. Floor one is contains the reception desk. The area was under renovation when the speciemens attacked, so theres some construction equipment, like scaffolding, boxes and paint cans, laying around. Home Welcome to the Killing Floor Wiki Killing Floor is a multiplayer cooperative survival horror franchise developed by Tripwire Interactive and first made available in 2005. KF-Offices is the corporate headquarters of Horzine. 'Primary - fast blunt attack, Hold Primary for combo attack. KF-Offices (or Offices) is a map in Killing Floor. Unlike other weapons, you are also able to block projectiles with this one. Blocking or Parrying with this weapon reduces incoming damage by 70. It was added as part of the Tropical Bash update. ZED TIME - Zedative: During Zed Time, damaging Zeds with perk weapons will slow them 30% and do massive amounts of poison damage. The Shotgun is a Support Specialist weapon in Killing Floor. The Bone Crusher is a Berserker weapon in Killing Floor 2.ZED TIME - Airborne Agent: You release a healing gas during Zed Time, healing nearby Teammates.Battle Surgeon: Increase damage with perk weapons by 20%.Coagulant Booster: Shooting Teammates with healing darts increases their damage resistance by 10% for 5 seconds.Acidic Rounds: Perk weapons can poison Zeds, inflicting poison damage over time. Classic Bundles were Seasonal Objective items available during the Cyber Punk Event in Killing Floor 2.Focus Injection: Shooting Teammates with healing darts increases the damage they inflict by 5% for 5 seconds.Combatant Doctor: Increase magazine capacity of perk weapons by 50% and movement speed by 10%.Adrenaline Shot: Shooting Teammates with healing darts increases their movement speed 10% for 5 seconds.'Fire mode is full-auto or Semi-auto, toggled by alt fire.' 'The AA-12 is a fully automatic shotgun. The AA-12 Auto Shotgun is a returning Support weapon in Killing Floor 2. Resilience: Increase damage resistance 1% per Health point lost, up to 50%. For the version in the first Killing Floor, click here.Healing Teammates will heal you for 10% of your total Health. Symbiotic Health: Increase total Health 25%. ![]() If you hit an enemy with weapons from multiple different perks, the XP will be divided equally among them.Įvery five levels, you are able to pick one of the available skills from that group. No matter how much you contributed, as long as you hit it once you will get the full experience value. XP for dealing damage is not awarded until an enemy dies. Using the HMTech Healer on yourself will not count. As long as you use Field Medic weapons or are healing teammates then it will count. You do not have to be currently playing as a Field Medic to level it up. Dealing damage with Field Medic Weapons.When empty, Secondary is a heavy blunt attack - so remember to reload! Alt - block/parry. Secondary fires an explosive round on contact as well. ![]() "Primary - fast blunt attack, Hold Primary for combo attack.
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